We’re increasing the health of all of the lowest-health rare spawns in both Nazjatar and Mechagon, to help more players get a chance to hit them before they die. They also scale in health faster as more players tap them.
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Blizzard has announced on Twitter improvements to rare spawns in Nazjatar and Mechagon, including health increase, reduction on the requirement for Bounty: Dangerous Creatures, and clarifications on the ingame UI about what is a rare and what is a World Quest mob.
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