Polygon interviewed World of Warcraft senior game designer Paul Kubit yesterday. Although it's a somewhat short interview, the two main topics discussed are legendary items and Torghast being designed to suit all players, rather than specifically as a solo or group activity. As usual, we'll recap the major points below, but please check out the full interview to get all the details.
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vendredi 15 mai 2020
Shadowlands Torghast Interview with Paul Kubit
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