Youtuber and environmental artist Brian Vagie has recreated the Dwarven city of Ironforge in Unreal Engine 4 using megascan, maxtree, handmade assets and custom animations. Recreating game worlds inside Unreal has become very popular in recent years, as we recently saw with Stormwind City, and although these fan recreations are usually not completely true to Blizzard's art style, they make a good example of the high level of detail that the World of Warcraft could have in Unreal Engine 4.
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jeudi 30 avril 2020
Ironforge Recreated Using Unreal Engine 4
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